Devlog 6
- Prince Youlou

- Dec 22, 2025
- 2 min read
Updated: Jan 7
Tha game is now Playable with the monster and bots doing their job perfectly as cylinder for now but the modeling are almost set!
it took us one month to do a rush on everything and I'm really impressed by the overall work we did which strengthened my belief that when we are all passionate about having the same idea in common, anything is possible.✨
but geeez the struggle was real we did like 70 models fixed bunch of stuffs here and there.😅
I every single second gave me this burst of joy by watching everyone doing so well and anxiety due to my lack of organization..😅


At the end...
We have definitely exceeded the deadline we set for ourselves.
but that's the funny part actually because this is the first project so we have to make it look good for for us to stand out the concept itself and communication which is another thing i'm really bad at it..😅
but i've seen some people getting excited by this project and I can't wait to share everything with the everyone😺
To achieve this, we need to start locally by presenting the game at conventions and contacting as many people as possible to raise awareness of our game.
and create a showcase website👌🏿
with the steam wishlist ready
also the demo should be available in French and english but we're gonna add more language in the future if the project get more attentions😁
We're a bit late but I think it was for thr best! because we now had time to work on things that would be missing out for the demo,
it would be a huge mistake.😁🙃
but rn we're almost set we just finished the animations, and sound effects for the Jumpscare!
now to wait for the programmer to work his magic😁✨


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